Quick Glimpse: A Virtual Life

A still of BMO

That title is actually from a character I love named B-Mo from Adventure Time, but this is about video games. Like I said, my first video game was based off the James Bond movie, Goldeneye. I loved this game and it was certainly a fantastic entrance to video games. When video game conventions still happened, I attended Retro Game Con in Syracuse, and competed in their Goldeneye tournament. I remember having my friends there with me, I remember sweating during the games, panicking that I was the youngest in the tournament, and I remember a wave of relief coming over me after each round when it was announced I had the most kills, winning the match. This may be my favorite game ever released, but that doesn’t mean I’m the best player in the room.

The Boxart for the 1997 game release
Jango Fett and Count Dooku, after the game

Of course, I grew up with games like Super Mario Bros and The Legend of Zelda, but I admit my personal game collection was unorthodox. Mario and Zelda were saved for the older kids and my Christmases were full of Star Wars and James Bond games: those were great years. I may have played more “advanced” games than kids my age, but I got to experience so much that I wouldn’t trade for the world. For example, Star Wars: Bounty Hunter gives context as to why Jango Fett was the man chosen for the Republic army’s clones. Darth Tyranus (Count Dooku) pays him one-million credits to track down and kill a rogue Sith. This game also proves why I think Jango Fett is way cooler than Boba Fett; Jango killed a Sith with little-to-no trouble, while Boba needed most of the Galactic Empire’s help to kidnap Han Solo.

Before I ever completed a Mario or Zelda game, I played through Metal Gear Solid: a solid twenty-hour spy game heavily influenced by James Bond. I admit this game was heavy for a kid, but a lot of the references to inappropriate things were as heavy-handed as a Bond movie, so it was nothing new. The harder messages throughout it totally went over my nine-year-old head, though. The message of honor, empathy, obeying orders, and betrayal were missed.

North American cover art for Metal Gear Solid

Now that I’m twenty-one, I play this game at least once a year. I may still suck at it because it’s stealth-based, but I love everything about this game so much. Along with the well-written story, the music is oscar-worthy at times: sweeping orchestrations through heavy scenes, haunting compositions while the plot develops, and a pulse-pounding song for the finale all help tell the story of the main character, codenamed Solid Snake. After you complete the different endings, you’ll unlock a tuxedo for the main character to wear in subsequent playthroughs.

The main character, Solid Snake, wearing his tuxedo

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